SHOP AND SERVICE DESCRIPTION
From the outside Muspell is not an inviting place. There are no windows pointing to the street - well, except the one on the front door (painted in olive green), which provides a minimum insight for the overly curious. What can be seen from here is not very interesting. Most of the time the shop looks closed down. And most of the time it is.
Once you enter,
the first thing you meet is not the actual shop, but a hallway. Articles of clothing hang on pegs along the walls, most of them jackets and cloaks of various sorts. On the floor are shoes and on the wall a handwritten note asking that others remove their shoes before entering. At this point it looks like customers are entering someone's home. When they arrive through the next door (deep blue) though --
The main room of the store is much larger than you'd expect from the outside. Along all sides are bookshelves full of books. Some of them (like the Hogwarts staircases) move and customers may find themselves getting trapped (and then quickly rescued by the owner). The titles are diverse and there is no limit to the variation of topics, with the result that titles may dwell far into the grey and shadowed areas of magical theory. The exception are books that hold explicit information on practical dark magic - these are stored elsewhere and only taken out on request.
Not all books are for sale, some can be borrowed - speak to the owner for clarification. All books carry protection spells that means they cannot pass through the blue and the green doors without permission.
Any kind of book can be ordered, including books that are not yet there. Altair finds books from any location in the world, on request, as long as the customer can pay (and as long as Altair gets to read it first). The time it takes to complete a request can take anything from a day to several months, depending on factors such as travel distance, spell protections and risk management. Prices vary accordingly and may rise at unforseen difficulty. If you cannot pay, the book remains at Muspell.
People of a certain divinatory skill are likely to notice that Muspell is home to a number of
spirits. As such, it is not really possible to be alone in this place and the presence of glittering eyes in the dark may, in fact, not be merely imaginary.
The floor is covered in an ash grey wall-to-wall carpet. The room is sparsely lit, but can be fully lit on Altair's command. Workstations are scattered about. In the middle of the floor is a glass desk. There is nothing fancy on display, although the room looks elegant enough.
This is, however, only the part of the shop visible to visitors.
The secrets rooms --
-- remain secret. To everyone.
Also - try not to get on Altair's bad side.