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Topics - Altair

Pages: [1]
1
Muspell / Psychometric // Duckland
« on: 12/30/2024 at 19:29 »
September 1973


"Soo," he said, leaning back in his chair.

"Why Psychometry?"

2
Great Britain / low sky // Cassius Ellwood-Luxe
« on: 12/13/2024 at 23:29 »
27 July 1973, 18:04
Disgleirio gan-y-môr
Porthcawl, Wales




It was not a house, by any description thereof. It could be described, perhaps, as a small mansion. And old.

He didn't know if he liked it. He could sense already that there was too much history, too many chances of something wandering through the halls that noone would take notice of but him. It whispered to him, in its own language, and he felt tired.

He liked the ocean view though. The smell of the sea. The breeze playing with his hair, lightly.

And it was warm.

As he walked up to the entrance, he did not know quite with what he'd be met. As a person, he'd changed considerably. As a man, he'd visibly withered. The young Marcus Vega - the Quidditch Captain, the Head Boy, the member of the Advance Guard - had been a tall, muscular, resilient sort. Although he'd always been slender, languid in his features, the man that stood there now was thin, skeletal, as though ridden by disease. Dark hair had started greying, and his eyes were mismatched - once a stark blue, one had now turned a cloudy grey.

The cloak that draped his body was black, plain but silky and light. It danced quietly in the summer breeze. Under one arm were four books packed in brown paper.

An arm extended, knuckles knocking on wood.

It had been fourty years.

3
The Spotted Owl / Anthem // Eva
« on: 12/10/2024 at 19:23 »
Saturday, 11 November 1972
Early evening


"Bellestorm!" they shouted at the neighbouring table.

"Bellestorm, Bellestorm!"

Altair sent them a lazy eye, not bothering to get truly annoyed. He was halfway through his bottle of red wine - good red wine, considering he was apparently taking on the habit of drinking again after twenty years of going dry.

Mostly, he'd had a break because it mixed really bad with his divination skills.

Tonight was no exception.

But Altair wanted to have his own little celebration too. Because there was something in the air tonight, something that had gathered, electric, at the tips of his fingers. Something that had woken him up and made him rise from the dark cellars of Muspell, wanting to head outside.

So, tonight, he had decided on a challenge, entertaining himself by playing a little game.

He'd called it Real or Unreal?

The gargoyle-like creature with the flaming eyes peeking around the corner in the dark alley accross the street, when he looked out the window - he'd decided that was Unreal, possibly spirit. The company at the table next to him was probably Real, although he'd been considering whether the whole election thing was actually something that he'd made up in his head - had Pryce really decided it was time to move on? It was a very un-Pryce thing to do.

Then there was the fact that old students of his appeared to keep turning up. Then again, considering for how long he had taught, that also made all sorts of sense. Most of which left him alone, as he sat, dark and hooded, in a corner drinking by himself. Some had given him a curt nod of greeting. And despite how early it was, the pub was quickly filling up.

The fact that it was the first Saturday after the election, people probably had a lot to meet and talk about.

And there was another, recognisable, entering. Alone?

He knew she'd have trouble finding a free seat, looking slightly lost at that.

Catching her eye (Real of Unreal?), he motioned to the chair on the other side of his table. It was the only free chair that he could spot, so if she sat it probably wasn't because she felt like hanging out with some old, greying professor. Nevertheless --

"You don't want to sit with them," he commented, gesturing to the party that was going on at the other table.

4
Owl Post / celestial violence // letters to the departed
« on: 12/07/2024 at 00:04 »
THIS IS A JOURNAL OF LETTERS THAT WERE NEVER SENT.

Tucked away in a black chest in a backroom of Muspell.



5
Hogsmeade Marketplace / Sometimes // Karina
« on: 11/24/2024 at 19:40 »
In the The Crumbling Crow (bar), Hogsmeade


He was making an effort.

He was out and about.

He was talking to people.

Sometimes.

At the moment he was sitting by himself, in a dark corner, staring out the window. In his hand was a mere glass of water. On the table before him, an open book.

As the others drifted, in and out, he remained a constant. A dark statue.

But he needed something new.

When he got up, the dark cloak poured down around him. His frame moved over the room in quiet strides, a long, skeletal thing. Propping his elbows on the counter, he stole a look at the selection of drinks on the other side. But his eyes wandered, and he recognised the face of the woman beside him.

"Congratulations," he said.

"On Headmistress."

He reached out a hand - he didn't think they'd been formally introduced.

"Lukas Altair. Former Hogwarts Professor," he explained.

6
Pasta Vino / To Condemn or to Crown // Rivera
« on: 11/24/2024 at 17:31 »
The Election Debate has sent his head into a spin. As it went on, he'd given himself over to a signature annoyance, even a loathing, as he had listened to Atticus' speech on how he was going to improve their magical community.

When he'd entered home in Muspell, he'd been overcome by what could not be described as anything but a purple haze. And then he'd broken down, found some long forgotten bottle of red wine (technically, he'd quit all drinking many years before) and slumped into one of his large, leather chairs.

And he'd sat through the night thinking.

And he'd remembered.

Then he'd been gripped by them, long tendrils of dark misery, of despair, and of failure. And like his Condition (the one that had landed him in the seat of the Seer) seemed to require (much helped by the wine), it had tossed him into a spiral of confusion, as his grip on reality wiltered away. From then on he knew what had happened, but struggled to remember - failing to reach the door downstair to the protective chambers, he'd been tossed into the Otherworld, and Muspell's spirits had recognised his moment of weakness.

He'd woken to bookcases that had toppled over. One of the meaner spirits had gotten away, and a labour heavy task of hunting it back down was on the future agenda.

For now, though, he found himself back in the Pasta Vino (oh, the irony), finding the Interim Minister working at a table.

"Excuse me, Sir," he said. "Do you mind?"

It was an odd thing for Altair to slip into formalities, and it reminded him of a pureblood upbringing that he'd long since abandoned. And though he'd made an effort to look presentable, he felt dizzy from the turmultous week.

"My name's Altair. I taught at Hogwarts when you were a student," he explained.

(In fact, he was pretty sure that Rivera had been at school, during his infamous incident of blood magic.)

"I'm considering giving you my vote, but I have some questions about your political agenda - if you'd be so kind."

He gestured to the free chair on the other side of the table - a request to sit.

Through the turmoil of the night, he'd realised something important: The reason why he'd exited the debate with the confusing feeling of both being moved and wanting to rip out the throat of Atticus Rivera, was possibly that the man was trying to do something at which Altair had failed.

So he had a need to run a reality check that whatever Rivera had said that had set him off was not a fragment of Altair's own imagination (as were too many things, these days).

Furthermore: Whether the loathing he felt for Rivera was actually grounded in a loathing for himself.

(In the middle of desperation, he must reach out a long-fingered hand and grab it - grab the hole in his chest that constantly worked to turn him against himself and everyone else.)

7
Muspell / Private classes/tutoring
« on: 11/23/2024 at 18:07 »


PRIVATE CLASSES



Altair is opening up for the service of tutoring/private classes from his resindence in Muspell and/or Wizarding London.


Available subjects include:

Divination*
Psychometry
Conjuring and summoning
Alchemy - divi and C/S based (up to expert level)
Alchemy - divi and transfiguration based (up to medium level)
Grey magic

All classes are based on a combination of theory and practice. Children under 14 years of age are only considered by exception.

Special powers like Wandless can be considered, but requires a special request to the admins. The same goes for any request for plots involving very powerful spells and/or branching into darker topics/magics.


CV:

1935-36: Professor in the Art of Dueling (with Francis Turin), Hogwarts
1939-40: Professor in Theory of the Dark Arts, Beauxbatons
1941-42: C/S Professor, Hogwarts
1949-51: Alchemy Professor, Hogwarts
1952-54: Librarian, Hogwarts
1938-39, 1949-54: Duelling referee, Hogwarts
Fall 1957: C/S Professor, Hogwarts


Please send a PM if interested!



* mind that Altair is generally uninterested in divining futures.

8
Muspell / Galdralag // Julia
« on: 11/20/2024 at 21:57 »
Directly after this.


Every now and then something stubled into the shop that he had not expected. While it was not supposed to happen, it was a keen reminder that his magic wasn't foolproof and that it was time to re-do the wards (many of which were put in place to protect the outside from the things he had trapped in here).

Every time, however, it set off an alarm of eerie murmur, a choir of agitated low voices, undetectable by all but those with the keenest sense of Divination. And every time he hushed them quiet, as his feet fell into a steady rhythm, needing no light to lead him to the culprit.

This time, as he came to a stop behind a shelf by the entrance, he registered the presence of two, in addition to the others that were already there - which was nothing short of a crowd, for his standards.

One of them was a child.

Now, keeping children out of the shop had little to do with not being open for introducing the young to the more complicated sides of magic. Rather, it had to do with their teenage attitudes, the King-of-the-Castle attempt at pulling off the dark and for their friends following the logic of something cool.

(There was too much in here not meant for the unwisened, though most inspiring of any real danger was kept behind shut doors.)

This one was harmless, so Altair let him be. And since he'd rather not trap the child inside the shop, he let the defective child-repellant be. Then, passing the conversing pair on the way back to the counter, he registered the word Potions and decided to steer very much clear.

Altair, ever the alchemist, was rubbish at Potions.

When they, after another moment, arrived at the counter, he accepted the money, sending a gaze after the child running off with his grown-up books.

"That was a nice gesture," he commented, the deep line of a furrow visible between dark eyebrows, as he let the woman know that he'd registered parts of their conversation. He was silently thankful that the matter had been taken care of by someone who obviously had more skill than him at communicating with children.

He turned his eyes to her then, one a clear blue, the other a cloudy grey.

"Did you find what you were looking for?"

9
St. Mungo's / The Tower // Catherine
« on: 11/20/2024 at 09:43 »
Early December 1972
Magical Psychology



He had tidied up. His jeans were black, ending in a pair of newly polished leather shoes. Long arms crossed over his chest, the deep blue of his shirt showing a shiny quality in the light. From a sleeve peeked the ink of an old tattoo.

He was feeling ok, sending a thanks to whatever power had granted him a moment outside the constantly hallucinatory. Though to say he was comfortable would be a stretch. It showed in the stiff way that he sat, in how his feet would not stay still, soles bouncing and jittering in an image of the teenage boy that was no more.

As though he'd been called in and was getting ready to argue his case.

His eyes, one bright blue, the other a cloudy grey, were trained on the woman before him, willing her to speak first.

And in an effort for some anonymity (- or, perhaps, nostalgia -) he'd signed in with his old name:

Marcus Vega.


10

Altair



MUSPELL // SEER // ALCHEMIST



Creature, get up on your legs
The world around you's gotten more complex
Your needs diversified
Assign priorities
Sedate your mind

Recurrence, for the weak:
Eternal spiral of self-defeat
Set out to find your niche
Relearn how to use your teeth

You are unique
But you will disappear
From this bleak
Celestial sphere

Time is not
A line to connect the dots




Cinder // Illumination // Miocene











Born pure. Never pure enough.

Worked hard. Against the establishment.

Loved deeply. All the wrong things.



YOU HAVE SEEN HIM . KNOWN HIM . HEARD OF HIM



Returned from another five-year absence
to re-learn how to re-live, how to re-orient.

In a world fashioned in black and white,
he moves in the shadows of grey.

Existing on the border(s) to the otherworld,
his dwelling in the world of the living
relies on his magic as much as his senses.










Ravenclaw '33 // Head Boy // Quidditch Captain
Past professorships of Duelling // Theory of Dark Arts // Alchemy // C&S
Deeply involved with the Order for the Return of All Rights
and the Social Reconstruction Committée
Captain of Merlin's Order of Defence








introverted . selfish . private . DESTRUCTIVE . stubborn
rude . imperfect . failure . science . conjuring . alchemy . chemistry
molecules . divination . dreaming . astronomy . astrology . mythology
fire . AETHER . death . chaos . demons . knowledge . books . actions
thoughts . sight . philosophy . logic . puzzle . labyrinth . strategy
independence . justice . winter . snow . raven . hawk . eagle
forest . wind . rain . void . hunger . anger . GREED






Would you be my...

FRIEND, COLLEAGUE, PARTNER
DISLIKER, ENEMY, HATER
LIKER, FLIRTER, LOVER ?



Code: [Select]
[center][div style="width: 450px; background: #000000; opacity: 1; -moz-border-radius: 10px; border: #FFFFFF double 1px; color: #FFFFFF; font-family: georgia; font-size: 8.5px; letter-spacing: 1px; font-style: none; padding: 5px; text-align: center; line-height: 10px;"][IMG]http://450x250 px image url here[/img]

[font=windsong][color=grey][size=25pt]Firstname Lastname[/size][/color][/font]

[size=9pt][color=#8B96AA]TRAIT[/color] | [color=#8B96AA]TRAIT[/color] | [color=#8B96AA]TRAIT[/color][/size]


[left]PAST: Text.
PRESENT: Text.
FUTURE: Text.[/left][/div]



Note on plotting: Altair has an extensive history as an active character and I appreciate if you would consult his wiki page (the table on the right-hand side) to find where paths may have crossed. If you have questions, I am more reachable by on-site PM than by discord!



11
Muspell / We're hiring!
« on: 04/10/2020 at 16:22 »


STAFF WANTED!


Altair is looking for 1-2 people to manage sale and loan of books on display in the main library, and assist him in other work as deemed necessary.

Kindly reach out by PM if your character would be interested, providing an (IC and/or OOC) explanation of how and why they would be fitted for such a position.

12
Plot Page Archives / ALTAIR. a world out of my mind
« on: 07/03/2016 at 21:01 »



SAGITTARIUS | INTJ | RAVENCLAW '33 | TRICKSTER

Muspell book finder, collector and seller


intellingent . introverted . selfish . private . destructive . stubborn
rude . imperfect . failure . science . conjuring . alchemy . chemistry
molecules . divination . dreaming . astronomy . astrology . mythology.
fire . aether . death . chaos . demons . knowledge . books . actions
thoughts . sight . philosophy . psychology . logic . puzzle . labyrinth
strategy . independence . justice . winter . snow . raven . hawk
eagle . forest . wind . void . hunger . anger. GREED




Once upon a Time...




Marcus Antares Vega is born on the 11th of December 1914 in the city of London, to a seer mother, and a second-son father unable to live up to the expectations of his family. The death of his mother brings the little family to move from their childhood home in Norway, when his father is offered a job in the Daily Prophet. The 14 year old Marcus Vega enter Hogwarts and is sorted into Ravenclaw.

The young Marcus is an overachiever, one that wants to be best at everything he does. He sets his marks: His 5th to 7th year is spent captaining the Quidditch team, he becomes Prefect, then Head Boy, and sign up for the Advance Guard, an offer that will bright bring him straight into Auror training upon graduation. However...

Marcus A. Vega was declared dead on the 24th of August 1933. His father carries his burnt corpse out from the remains of their family home.

Years pass. Things are forgotten. People move on.

A Marcus double turns up under the name of Lukas Altair, side by side with some of the most important politicians of the time. He spends his years travelling the world before political shifts turn the wheels around and he disappears again, going in and out from the shadows.

A few attempts are made at communicating and participating in the world. In 36-37 Lukas co-professors a duelling class at Hogwarts together with Francis Turin. In 39-40 he teaches the mysterious class of Theory of Dark Arts at Beauxbatons Institute. In 41-42 he teaching Conjuring and Summoning at Hogwarts, only to confirm that the only student he only ever cared about was himself. In 1943 he is drafted into Merlin's Order of Defence, upon which he immediately demands the title of Captain and gets it. This is where he stays until the Hexenreich takes over.

Again, he disappears.

Then a new shop is set up in Knockturn Alley - a book business, focusing only on the strangest and rarest of books, carrying the odd name of Muspell. Few are the people he talks to. Few are those who know him. But many remember him to be dead.


WHICH ONE ARE YOU?




⟡ ⟡ ⟡








Would you be my...

FRIEND, COLLEAGUE, PARTNER
DISLIKER, ENEMY, HATER
LIKER, FLIRTER, LOVER ?






Code: [Select]
[center][div style="width: 450px; background: #000000; opacity: 1; -moz-border-radius: 10px; border: #FFFFFF double 1px; color: #FFFFFF; font-family: georgia; font-size: 8.5px; letter-spacing: 1px; font-style: none; padding: 5px; text-align: center; line-height: 10px;"][IMG]http://450x250 px image url here[/img]

[font=windsong][color=#CC3300][size=25pt]Firstname Lastname[/size][/color][/font]

[size=9pt][color=#8B96AA]TRAIT[/color] | [color=#8B96AA]TRAIT[/color] | [color=#8B96AA]TRAIT[/color][/size]


[left]PAST: Text.
PRESENT: Text.
FUTURE: Text.[/left][/div]








Fuelled, these new shores burn, dark past lies cold
Shadow, my sweet shadow, to you I look no more.



13
Muspell / MUSPELL FAQ
« on: 06/14/2016 at 11:55 »


MUSPELL FAQ


Lost a book? Want a book? Wish there was a book?
Muspell has it, finds it, brings it.


Opened: November 1948

Location: At the end of one of those really narrow, really creepy alleyways is a small, insignificant door with silver letters spelling "MUSPELL".

Opening hours: Usually Mondays to Fridays 10.00 - 16.00. Otherwise whenever the owner is around. You may have to knock on a closed door in order to find out. Sometimes the door is closed even when the shop is opened. This may be due to customer privacy. It may also be due to Altair not wanting any costumers that day.


Who owns the shop?
Altair manages and owns the shop. Previously a Mr. Anansi was said to own the shop, but this turned out to be Altair under a different name. He does no longer hide that it is him that owns the place.


What sorts of services does this shop offer?
The shop is concentrated around rare books, meaning books you're not very likely to find in any normal bookstore. Muspell offers:

-Loan of books
-Sale of books
-Buying books
-Tracking down rare books for customers
-Taking problematic books off your hands



Is Muspell haunted?
Extremely. Not by far all spirits are benevolent, but all are under the control of Altair and may do no harm on the level of the building that is opened to the public. Spirits oftentimes act like spies, feeding Altair a whole lot of information for which he has very little interest. That, and more serious things, is a cost of meddling with certain powers.

There is no spirit in the shop that was not once summoned - intentionally or unintentionally - by Altair himself. A fair few simply chose to stick around.



Can you find books on Dark Magic inside of the shop?
Yes, but not out in the open. Most books borders to Dark Magic but does not fall completely into either category. People from the right circles will know there is dark stuff in this shop and will know that this is a by-request-only service. Altair may choose to refuse to show you this material.


Does Altair provide other services?
On occasion, Altair may agree on retrieving other sorts of lost and/or desired items. It is rumoured that most of his tracking down is done by use of psychometry and that he has other abilities like it.


Will services be offered to underaged witches and wizards?
No.


Why did Altair pretend to be someone else?
1. He enjoys his privacy.
2. He's in Knockturn anyway, and it's a shady place.
3. He's got a lot of history and is trying to stay off the radar of the Ministry.



Does Altair have more names?
The short answer is yes. He'll be recognised as Marcus Antares Vega by family, old school mates and by old friends. However, Marcus Vega died on the 24th of August 1933, and since he has been going by the name of Altair. There is still a Marcus Vega around, but that turns out to be a different one...

14
Muspell / SHOP AND SERVICE DESCRIPTION
« on: 06/14/2016 at 11:40 »


SHOP AND SERVICE DESCRIPTION



From the outside Muspell is not an inviting place. There are no windows pointing to the street - well, except the one on the front door (painted in olive green), which provides a minimum insight for the overly curious. What can be seen from here is not very interesting. Most of the time the shop looks closed down. And most of the time it is.

Once you enter, the first thing you meet is not the actual shop, but a hallway. Articles of clothing hang on pegs along the walls, most of them jackets and cloaks of various sorts. On the floor are shoes and on the wall a handwritten note asking that others remove their shoes before entering. At this point it looks like customers are entering someone's home. When they arrive through the next door (deep blue) though --

The main room of the store is much larger than you'd expect from the outside. Along all sides are bookshelves full of books. Some of them (like the Hogwarts staircases) move and customers may find themselves getting trapped (and then quickly rescued by the owner). The titles are diverse and there is no limit to the variation of topics, with the result that titles may dwell far into the grey and shadowed areas of magical theory. The exception are books that hold explicit information on practical dark magic - these are stored elsewhere and only taken out on request.

Not all books are for sale, some can be borrowed - speak to the owner for clarification. All books carry protection spells that means they cannot pass through the blue and the green doors without permission. Any kind of book can be ordered, including books that are not yet there. Altair finds books from any location in the world, on request, as long as the customer can pay (and as long as Altair gets to read it first). The time it takes to complete a request can take anything from a day to several months, depending on factors such as travel distance, spell protections and risk management. Prices vary accordingly and may rise at unforseen difficulty. If you cannot pay, the book remains at Muspell.

People of a certain divinatory skill are likely to notice that Muspell is home to a number of spirits. As such, it is not really possible to be alone in this place and the presence of glittering eyes in the dark may, in fact, not be merely imaginary.

The floor is covered in an ash grey wall-to-wall carpet. The room is sparsely lit, but can be fully lit on Altair's command. Workstations are scattered about. In the middle of the floor is a glass desk. There is nothing fancy on display, although the room looks elegant enough.

This is, however, only the part of the shop visible to visitors.

The secrets rooms --

-- remain secret. To everyone.

Also - try not to get on Altair's bad side.




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