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Archived Applications / Artemis Foxe
« on: 26/04/2019 at 21:23 »

Application for Hogwarts School




→ CHARACTER INFORMATION.

Name: Artemis Diane Foxe (aka Temmy)

Birthday: June 2, 1945

Hometown: Bristol, England

Bloodline:
Halfblood

Magical Strength (pick one):
Divination

Magical Weakness (pick one):
Transfiguration

Year (pick two): 1st / 2nd

Biography:

It had always been the two of them. It was them against their parents' disapproval with their latest invention. It was them against their older cousins that refused to let them play. It was them against their friends that called them weird when they never left the other behind even when they didn't have room for both of them in their games. It was them. Two. They were opposite sides of the same coin dipped in mischief only good when exchanged for plotted chaos.

Temmy has grown up defining herself against Pol’s reference point, the circle she drew of her life clung to his reliable centre. She could sense him on the edge of her own consciences, the echo of her thoughts and feelings from a male mind. It was going to be the two of them.

Forever.

Right?


→ ADDITIONAL INFORMATION.
Note: This section is optional, and is up to you to complete.

House Request: Not Hufflepuff. Preferably Ravenclaw.

Personality:
Loud only to fill the spaces of Pol’s silence, Temmy is mischievous in a calculated way. Not one to act impulsively, Temmy evaluates situations and possibilities before choosing. She is deeply loyal to her family and her twin, and quick to jump to their defence. To outsiders or those she views as outsiders, she is impassive and unwilling to intervene.

Appearance:
Very much the female version of Apollo, Artemis has blonde hair and hazel eyes, with broader shoulders than most girls her age. She tends to be one of the taller ones of her age-group and lean from endless hours on the farm.

→ SAMPLE ROLEPLAY.

Option I:

for sake of role-play, assuming house isn’t Slytherin. Pol implications done with player’s permission!

Temmy knew she was most definitely not supposed to be here, because it was very much the opposite direction from her Common Rooms. However, no one ever became an expert by sticking to the rules. Sometimes innovation required a bit of rule breaking.

(With Their type of innovation, it almost always required rule breaking.)

It had started in Their Common Room, with Temmy trying to convince Pol the essay was the least of Their worries. They were in a completely new environment, with new sets of rules, and Temmy knew next to nothing about anything, that included the dratted moving staircases she almost fell down the first day.

The logical resolution to this was to build a map of the entire Castle. Looking at a map of the Castle was only a fraction of learning it, Temmy much preferred to draw it from her own discovery. Marking the points that were important to her, like interesting doorways and good spots to hitch a rope.

Pol, though, was resolute in not leaving past curfew. Something about the consequence of being thrown out in first year, though Temmy knew she knew he was not that thrilled with the idea of an entire year here. As well, when Temmy sat down and thought about it, she decided a first year exploring would not warrant expulsion. It just wouldn’t make sense.

So here she was, trailing her hand along the wall, growing comfortable as the shadows took shape to archways she committed to memory. Until a voice pierced her study.

"Hello! Is Emma Birch here?"

Temmy jumped as well, though she couldn’t even see the other girl. It was a jolt of panic, an echo of Pol’s sudden alertness before she looked for the source. Pol pressed against her, silent, invisible but for the silver thread that linked their minds.

“Is she supposed to be down here?” Temmy asked in return, now worried that another bodiless voice was to join them.

→ ABOUT YOU.

Please list any characters you have  on the site (current and previous): Sylvia Renn & Co.

How did you find us?: Google search a while ago.

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Elsewhere Accepted / Artemis Foxe / Elsewhere Child
« on: 24/01/2018 at 22:03 »

E L S E W H E R E   C H I L D

CHARACTER INFORMATION

Character Name: Artemis Diane Foxe (goes by Temmy)

Gender: Female

Age: 7 (DOB: June 2nd, 1945)

Bloodline: Halfblood

Parents/Guardians (Are they currently played characters?): 
Diane (Claimed) and Henry Foxe (NPC)

Residence:
Foxe Farm outside of Bristol

Do you plan to have a connection to a particular existing place (for example: the daycare)?
No thank you!

Do you wish to be approved as a group with any other characters? If so who and for what IC reason?
Apollo Foxe, twinning!

Please list any other characters you already have at the site:
Sylvia Renn, Elsie Märchen, Lynn Basile, Austin Nadeau (oh god when did this list get so long)

Biography:

Great things always start with great ideas, and Temmy is famous for her 'great' ideas. Whether it be an elaborate contraption to feed the chickens at sharply 7 a.m. (that may have sprayed feed into the yard and almost crashed into the chicken coup) or a brilliant new plot to trick Maia to run into the tripwire outside the Orchard house that will make the toy broom levitate by the wheat line to push the balloon that will make the rock roll down the water pump and drop the pail to refill the dog’s water, Temmy is always bursting with new plans to make her chores a bit easier, annoy her brother, or for her own amusement.

The louder one of the two, it’s easy to assume Temmy acts mostly on her own but don’t let her devious grin fool you. Temmy and Pol have been a pair since day one (except the whole minute Temmy was alone, a minute that she will not let Pol ever forget) and while Temmy tends to initiate most of the plots, it’s Pol’s engineering creativity that breathes life into her ideas.

Growing up on the farm has given them access to huge swaths of land, a beautiful creek, and animals that will do most small tricks for food. As they grew older it became their playground and their responsibility, learning to ride horses almost before they could walk, taking care of their animals and crops, watching their mother tend to the fields and fields they had with magic and love.

Temmy loves the farm fiercely, almost as much as she loves her twin, and would do anything to protect either of them. Though Temmy and Pol rarely see eye-to-eye except in the moments they come up with some scheme, the two of them stand together against anyone who dares to cross them, whether it be a neighbourhood bully or their own cousin. The Twins have a temper fueled by Temmy’s voice and revenge is always sweetest with Pol’s inventions.

They may be up to no good, but their bad will be great.

Roleplay:

Godric Park.

Overhead, the sky was a crisp blue, for once clear of the ever-pervasive spongy clouds and rain. The sun was a lemony-yellow presence, high in the Eastern sky, and in front of it zipped three broomsticks in a straight line, or something very like one. One... two..... three... the boys passed, their shouts of excitement echoing as they chased the snitch, a tiny shimmer reflecting the sunlight.

Far below was another, much smaller broomstick.

It trugged along the ground, hugging close to it like a sluggish choo choo train and occasionally shuttering in protest. This was because said stick was currently being occupied by a very small girl who was tugging upward on the front of it with all her might, trying to coax it into doing what it had been expressly designed NOT to do.

"John, I said wait up!" The tiny girl squealed, giving the broomstick another tug.

Begrudgingly, it drifted upward a foot, and then sank, depositing the troublesome girl safely on the ground. Janey Hurst was not pleased. In a huff, she hopped off the toy safety broom, grabbing it firmly and thrusting it handle first into the turf.

Her brother was such a beast. He NEVER let her play! She folded her arms, seething blue eyes fixing on another figure nearby.  "You!" She barked, much more sharply than she meant to.

"...Do you want to play?"

Roleplay Response:

Godric Park was not as big as the farm and not nearly as fun. The same twisting metal that never moved and the same boring slides that Temmy lost interest in an hour ago. She’d already tried to subtly use lard to make things more exciting, but Temmy got busted by her Aunt and was now stuck pouting in the corner of the playground.

“I'm so bored,” she muttered to her twin, using her toy wand to scratch into the sand a picture that might be their sheep dog or the chicken coup depending what angle it was looked at. “Can’t do anythin’ fun.”

“You!”

The shout jerked her head up to face another girl, blue eyes glaring in her direction. “Wasn’t me,” Temmy responded automatically, wand already pointing at Pol. If that girl had actually slipped down the slide due to the lard, it most certainly was her, but even Temmy wasn’t dumb enough to admit to it.

"...Do you want to play?"

“Oh,” she huffed (in slight relief), getting to her feet quickly. “Sure, if my brother can play too?” Though her hand was halfway to Pol’s shoulder with no intention of really giving the girl a choice to leave him out of it. A grin cracked over her face as she added, “Let’s go down the slide first.”

OTHER
How did you find us? Sylvia Renn

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