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1
Student Applications / Birth Year Guide [1950-51]
« on: 31/03/2017 at 08:31 »
What Year Was I Born?
Student Applications 1950




What is this?

Maths can be hard, so we made a table (below) to help you out if you're stuck on what the birth year of your character should be!

Hogwarts students typically receive their letters on their 11th birthday. This means that this term's incoming first years must be 11 by 1 September 1950 (the first day of school), and that they will be turning 12 during the 1950-51 school year. Second years will be 12, turning 13; third years will be 13, turning 14; and so on.

How Does It Work?

To find your birth year, you'll first need to decide which year you're applying for. Once you've done that...

If your character's birthday falls between 1 September and 31 December, you'll need to look at the second column to find your birth year.
Example: Harmony Jane Glover is applying to be a first year this term. Her birthday is 19 September, which means that her birth year is 1938.

If your character's birthday falls between 1 January and 31 August, you'll need to look at the third column to find your birth year.
Example: Rodney Benedict Wolsey was homeschooled for four years. He's applying to enter Hogwarts in his fifth year. His birthday is 1 March, which means that his birth year is 1935.

help me find my birth year!

Use the table below to work out in which year your character was born:

year of school
 applied for
year born in
(sept. - dec.)
year born in
(jan. - aug.)
first
1938
1939
second
1937
1938
third
1936
1937
fourth
1935
1936
fifth
1934
1935
sixth
1933
1934
seventh
1932
1933

And that's it! If you have any questions, feel free to PM an administrator.

2
Adults & Children / A Notice About Elsewhere Applications
« on: 17/01/2017 at 13:41 »
Recently, the staff team has noticed that an increasing number of applications are being 'bumped' by players to move them back to the top of the board. Please do not bump your character applications. Bumping your application does not mean that it will be looked at sooner. Staff are well aware of which applications have been responded to and which still require a response; some applications inevitably require more discussion than others, and this is something that cannot be helped.

As per the FAQ:

Quote
How long does it take for my application to be read & sorted?
Due to other responsibilities of those sorting applications, you may wait for a day or you may wait for two weeks. We try our hardest to give a prompt response, but sometimes it is not feasible.

Please, do not constantly ask us when we will be getting to your applications. We look over them in the order they are received, so do not worry you will 'lose' your spot.

Harassing anyone about when you will be responded to will result in the immediate denial of your application. If you have any questions, feel free to contact an administrator.

Please also be aware that approval times for Elsewhere applications may be delayed during the 'summer' months (April/August/December), when student applications are also open. This is especially true during December. We often get a huge number of student applications during the summer months, and these will take priority, as we have a limited time frame within which we can accept them.

Thank you for your understanding and cooperation. If you have any questions or concerns, please contact an administrator.

3

hexenreich . . . . . . .


The Story

Historical Background
Following the time-warp, the magical defence charms around Wizarding Germany disappeared, leaving them exposed to Nazi German Muggles. They joined forces, and so Muggle politics began to threaten the Wizarding World. Those witches and wizards who had conspired most deeply with German Nazis were the same who would eventually form the beginnings of Hexenreich.

Wizarding France, whilst still defended, took to being muggleborn sympathisers. Beauxbatons - previously an elitist school - began to positively discriminate muggleborns, and the French were offended by Britain closing their borders. This led them to start researching into Time Warp Theory - which they begun to blame on the British Ministry of Magic - and they aligned with Wizarding Germany. This separated Muggle France - which was aligned with Britain - and Wizarding France. Beauxbatons Academy became a base for the Gestapo in Cannes.

Hexenreich was officially formed in 1944, just after D-Day left the Axis powers crippled. Rolf Königsmann, an unassuming wizard with a penchant for pushing the limits of magical research, had been employed as one of the senior medical researchers for the Nazis. Because German wizards had broken the Statute of Secrecy by joining forces with muggles, Königsmann had been free to carry out his own magical experiments on the imprisoned muggles. Upon hearing news of the Germans' defeat in June, he immediately called together a tight-knit circle of wizards in high-ranking military positions, who collectively decided that it was no longer in their best interests to collude with Hitler's regime.

A patient man, Königsmann, as head of the newly-formed Hexenreich, slowly recruited German and French witches and wizards to his ranks. Hexenreich began carefully and selectively erasing the memories of those who had been aware of their existence and collusion with German authorities. The next step was to narrow the focus of their attacks - centering on the British Ministry of Magic.


The British Focus
For many, the British Focus happened just before supper on the seventh of June, 1945.  The first sign of trouble was at the Ministry of Magic, where multiple explosions took place, resulting in the Ministry being locked down and the Aurors along with Merlin’s Order of Defense attempting to apprehend the perpetrators. Then, almost at the same time, trouble started brewing at Hogwarts, where Hexenriech members, assisted by two assistant professors they had on the inside, attempted to kidnap two students for leverage. They used this leverage to push the Hogwarts Headmistress, Anneka Ivanova, into removing the anti-apparition barriers which were preventing the Hexenreich from securing Hogwarts as their bargaining chip.

Once the Hexenriech had gained a foothold, they dug their feet in, taking over many institutions vital to Britain’s wizarding society. At Hogwarts, they installed Hexenriech representatives to observe both the professors and students and to squash any thoughts of resistance. At the Ministry, their takeover has been less subtle. In the absence of Minister Hir who is now a wanted man, the Hexenriech has placed itself in a position to run the Ministry and Wizarding Britain from its government. The Hexenreich executed the takeover in a well planned and efficient manner, and some have suggested that they had inside help. Either way, it looks like they are planning to stay in Britain for the long haul...


The Reaction

The Resistance
The Hexenriech quickly dissolved Merlin's Order of Defense and from its ashes came a resistance movement to their takeover. The Resistance is made up of former soldiers and civilians united in their desire to expel the Hexenriech from Wizarding Britain. The main faces on the wanted posters the Hexenriech hangs up are public enemies Pryce Hir, Aries Paladin, Alastríona Underwood, and an unnamed boy.


The Average Citizen
The average citizen is not only impacted by the new laws instilled by the Hexenriech occupiers, but by their general presence. Normal functions that used to be carry out by the Auror Office now have a Hexenriech representative, and the Hexenriech are patrolling areas of Wizarding Britain in parallel with them. 


Other Information
  • Even though, in the beginning, Hexenreich utilised the opportunities provided by Nazi Germany to survive and thrive, Hexenreich is a separate movement from the Nazi Party and does not associate itself with such an embarrassing botched attempt.
  • Currently, Hexenreich has only targeted Wizarding Britain, and its movement is contained in Britain. Other countries are reluctant to assist because most countries are struggling at rebuilding their own countries after the great war.
  • During the war, British Wizarding society was separated from muggle society, as per the Statute of Secrecy. In the same way, the British muggles have no clue that a war rages on right under their noses.
  • The majority of members of the Hexenriech are of German and French ancestry due to the origination of their movement. However, supporters of all ancestries exist.
  • The Hexenreich as an organization has no position on blood status; nor are they researching scientific proof of related superiority.
  • The Extraordinary Registry was destroyed in the Ministry attack, so the Hexenreich doesn't know who in the population has a special ability.
  • More details can be found in the Announcement Forums of the castle and elsewhere boards. You'll be able to see these when your character is accepted.

Credit for compiling this guide goes to Oliver Razi!

4
Archived Applications / Vault #3616 - MONROE, Jeremy
« on: 21/04/2014 at 02:49 »
--- Hogwarts
Jeremy Monroe

--- Elsewhere

5
Archived Applications / Vault #3591 - ELIPTON, Mjolnira
« on: 21/04/2014 at 02:48 »
--- Hogwarts
Mjolnira Elipton

--- Elsewhere

6



The Story

On December 31st, 1974, The clocks struck midnight in Wizarding Britain - and peculiar things started happening. Most noticeable - depending on the area - were aurora borealis-like lights, strangely south, and all clocks started to wind backwards, most of them eventually breaking.

Those in Wizarding areas were unlikely to notice any additional changes - the buildings are old, well-built. The same in the 70's as they had been in the 30's, so any news of a Time Warp seemed far-fetched and ridiculous.

Those outside of Wizarding Areas, however, found themselves, all of a sudden, standing in the exact same spot - 38 years earlier. Housing estates seemingly dissipated into thin air; interiors dated, and strange people lived in these houses and they weren't happy (and were most likely terribly confused as to how and why this random stranger was now taking up space in their abodes) to see the time-travellers.

All that was magic had slid back in time - leaving the muggles and all the muggle innovation behind. This meant that muggleborn (or muggle-related) sons and daughters found themselves separated from their parents without explanation - and now all the newspapers were declaring that it was January 1st, 1937.



Reactions

The Ministry
The Ministry were curiously silent; they offered no explanation for the sudden disappearance of muggles or muggle items; for the lights in the sky; the clocks breaking; the sickness that some suffered after the reversal.

But times had changed, and so had the Ministry.

In August, 1937, the Ministry released a Census, which all persons were legally required to fill out.

In Autumn, 1937, it decreed through the Wizengamot that Blood Status Badges - these are bright red and are marked 'M' or 'H' - must be worn by all Muggleborns and Purebloods, and to not wear them was treason. This law caused outrage amongst the masses; especially as the Ministry then went on to decree that no-one bearing an 'M' badge could work for the Ministry. Blood Status testing ensued, with people found to have declared themselves as the wrong blood status in their census forms being put to Wizengamot Trial.

In January, 1939, after the assassinations of Ellerie Malthus and Lysander Ellwood-Luxe, the new Minister for Magic and his Senior Under-secretary responded to what they felt to be threats from the Muggleborn community and their sympathizers by:
  • Closing Magical Borders - WiSA permission - the wizarding equivalent of a Visa - is required to leave Wizarding Britain for Muggle Britain, and Britain all together. Of course, people are free to leave without one - but they face exile for doing so.
  • Requiring retail vendors to apply for a license to sell goods to muggleborns.
  • Banning several potions, including Felix Felicis and Polyjuice Potion.
  • Banning prank items which could be used to distract and/or conceal.

These laws have since been repealed, but the damage still lingers.



The Muggleborns
Young muggleborns were assigned Orphanages by the ministry, the biggest and best known of which was attached to St. Mungo's Hospital. They were forced to wear badges; they were subjected to racism from people of more magical backgrounds; and they were forcibly segregated in many ways, whilst left underrepresented in the Ministry.

Muggleborns at Hogwarts School might've taken interest in FEW - For the Equality of Wizards. FEW is a group set up by Charles Kedding with help from Cedric Galyn, and it's cause is for the removal of the blood status badges.

Older Muggleborns and sympathizers took their protests to the Ministry.



The Purebloods
For some purebloods, the Time-Warp remained a confusing myth. This is because, as time moved on and everyone assimilates into the 30's / 40's, memories of the 70's have warped or changed. For example, you might remember your first kiss; you might remember it took place in a cinema (or picturehouse, as they were called); but you won't remember the style of clothing you were wearing, or what film you were seeing. Similarly, you might remember dancing, but you won't remember the song.

Some more clued-up purebloods believe the Time-Warp Theory.



International Reactions
Following the time-warp, the magical defence charms around Wizarding Germany disappeared, leaving them exposed to Nazi German Muggles. They joined forces, and so Muggle politics began to threaten the Wizarding World.

Wizarding France, whilst still defended, took to being Muggleborn Sympathizers. Beauxbatons - previously an elitist school - began to positively discriminate muggleborns, and the French were offended by Britain closing their borders. This led them to start researching into Time Warp Theory - which they begun to blame on the British Ministry of Magic - and they aligned with Wizarding Germany. This separated Muggle France - which was aligned with Britain - and Wizarding France. Beauxbatons Academy became a base for the Gestapo in Cannes.



Other Information

  • The time-warp diffused slowly from it's origin in London. It took a total of twelve hours to complete, with Australia being the last country to be affected.
  • Some believe the time-warp happened; some don't.
  • Everyone who is currently alive has either witnessed 1974, or was born after the time-warp.
  • The 'warp' itself was really more of a 'slide' - it pushed everything in Wizarding history back 38 years, for example, the publication of a (wizarding) book in 1968 became a book published in 1930. Someone born in 1960's birth certificate read 1922 instead.
  • Muggle items which weren't around before 1937 disappeared.

7
Special Requests / Special Requests FAQ
« on: 29/06/2013 at 09:09 »
SPECIAL REQUESTS
The Information



What is a Special Request?

Special Requests Should Be Sent to an administrator. The form can be found here, and it's useful because:

-- It helps give us, the admins, a better idea of why you need the special request. As board plotters, it's our responsibility to make sure that the site is coherent in it's culture and timing.

-- Special Requests Retain The Site Rating. So you want to write a more mature, perhaps a little more complicated plotline? That's great! We encourage it. However, some topics are sensitive and it's our job to make sure that this site stays all inclusive for all.


Who Can Apply For A Special Request?

Anyone. New, old, or otherwise. We love to hear about your ideas regardless of time spent on the site. However, we do strongly encourage taking a minimum of 1 term (3 RL months) to get used to the site and develop your plans for your special request before submitting one.


What Exactly Should I Submit A Special Request For?

  • Special Physical Characteristics that are unusual, significant, or non-human in appearance. This includes things like extensive scarring, tattoos, etc.
  • Banned Items. As stated by martial law, several items are banned. These include prank items such as stink bombs and itching powder - but please note, these don't require a special request to retain. We trust members to use their common sense and accept the risks that come with using banned items.
  • Potions that are for any other purpose besides basic home medical care must be applied for by special request. Please note that OOC permission does not double as IC permission, and your character can still be pulled up by the Wizengamot for trial.
  • Magical Artifacts. These include items mentioned in book canon (time turners, invisibility cloaks, etc.), as well as any magical artifacts you may invent (e.g., cursed family jewelry, spy-mirrors, etc.) that have special powers, the potential to alter plot lines, or cause physical/emotional harm to your character or another character.
  • Special Powers. Fancy Animagus? Great! Seer? Brilliant. Spec. Req. it!. Please note that some of the special abilities mentioned in Magical Rules still require a special request form if you wish for your character to be able to do them.
  • Potentially Horrific, Confusing or Complicated Plotlines. As you should know, murdering a character or NPC requires special permissions from the Admin team. This also applies to plot lines that handle sensitive issues.



Special Requests are not requested to hinder your creative freedom, but rather help to keep the site fun, fair and safe for all.

Looking forward to seeing your ideas!

- Admins, Inc.

8
Era Guides / 1930s Slang
« on: 10/03/2013 at 19:16 »
PEOPLE

 Abercrombie  A know-it-all
 Babe, broad, dame, doll, frail, twist, muffin,kitten  Woman
 Brunos, goons, hatchetmen, torpedoes, trigger men  Hired gunmen and other tough guys
 Butterand egg fly, hot mama, sweet mama, sweet patootie, dish, looker, tomato  An attractive woman
 Butterand egg man  Themoney man, the man with the bankroll
 Canary  Afemale vocalist
 Cats or alligators  Fans of swing music
 Copper    Policeman
 Crumb  A fink, a loser by social standards
 Dead hoofer or cement mixer  Bad dancer
 Dollface Name for a woman when a man is pleading his case or apologizing
 Egg  A crude person
 Fem, filly, flame, flirt, fuss  Constant girl companion to a boy
 Genius  An extremely, unbelievably dumb person
 G-man Federal agent, term coined by Machine Gun Kelly
 Golddigger Attractive young woman actively hunting for a rich man
 Greaseball, half portion, wet smack, wet sock, jelly bean  Unpopular person
 Grifter  A con man or woman
 Gumshoe, flatfoot, shamus  Detective
 Gunsel  Gunman with a hint toward being a reckless loose cannon
 House peeper  House detective
 Joe  A average guy
 Moll  A gangster's girlfriend
 Pally  Friend, chum, sometimes used sarcastically
 Patsy  Innocent man framed for a criminal charge
 Pill  Disagreeable person
 Pip  Attractive person
 Scatsinger  Avocalist who improvises lyrics, substituting nonsense syllables for words
 Scrub  Poor student
 Skin tickler  A drummer
 Stool pigeon, snitch Someone who informs to the police
 Tin ear,Ickie  Someone who did not like popular music
 Twit Fool or Idiot
 Wheat  Person unused to city ways



PLACES

 Apple  Any big town or city
 Big house, hoosegow  Prison
 Cave  One's house or apartment
 Clam-bake Wild swing
 Clip joint  Night club or gambling joint where patrons get flimflammed
 Egg harbor  Free dance
 Gin mill  Place that serves liquor, sometimes illegally
 Hop, rag, jolly up, romp, wingding  Dance or party
 Speakeasy  Bar disguised as something else or hidden behind an unmarked door



THINGS

 All the way  Chocolate cake or fudge with ice cream
 Ameche, horn, blower Telephone
 Baby  Glass of milk
 Bean shooter, gat, rod, roscoe, heater,convincer  Gun
 Blinkers, lamps, pies, shutters, peepers  Eyes
 Booze, hooch, giggle juice, mule  Whiskey
 Brodie  A mistake
 Buzzer  Police badge
 Cabbage, lettuce, kale, folding green, long green Money
 Check or checker  A dollar
 Chicago overcoat  Coffin
 Chicago typewriter, chopper, gat  "Tommy Gun", Thompson Submachine Gun
 City juice, dog soup Glass of water
 Dil-ya-ble A phone call
 Dog house  String bass
 Drumsticks, pins, pillars, stems, uprights, get away sticks, gams Legs
 Dukes, paws, grabbers, meat hooks  Hands
 Five spot, a Lincoln $5 bill
 Gobble-pipe Saxophone
 Hocks, plates  Feet
 Honey cooler  A kiss
 Low down All the information
 Meat wagon  Ambulance
 Micky, Micky Finn  Spiked drink
 Platter  A record
 Rot gut, bathtub gin Prohibition alcohol usually made in back rooms and of low quality
 Sawbuck  $10 bill
 Slugburger  Adding day-old bread to ground beef.
 Snipe  Cigarette
 Sourdough Counterfeit money
 Suds, salad, dough, moolah, rhino, bacon (as in bring home thebacon), bread Money
 The high hat  A response in which one excludes another with irreverence and intent to offend
 The kiss off  The final goodbye as in exile or death
 Tin  Small change
 Tin can, flivver  A car
 Trip for biscuits  A task that yields nothing



VERBS 
 Bleed  toextort or blackmail
 Blow your wig  Become very excited
 Bumping gums, booshwash  Talk about nothing useful
 Chisel  Swindle, cheat, work an angle
 Crust  To insult
 Curve  Disappointment
 Dig  Think hard or understand
 Gumming the works  To cause something to run less smoothly
 K balling  Salvaging parts from junked rail cars to rebuild others
 Kibosh  Squelch
 Make tracks, dangle  Leave in a hurry, leave abruptly
 Mitt me kid!  Congratulate me
 Packing heat, wearing iron  Carrying a gun
 Shake a leg  Hurry up
 Slip me five  Shake my hand
 Take a powder, blow, split, scram, drift Leave
 Taking the rap, taking the fall  Taking responsibility for someone else's crime or crimes



STATES OF BEING
 Bulge  Having the advantage
 Dizzy with a dame  Very much in love with a woman, sometimes at great risk to themselves, especially if she's someone else's moll
 Doss  Sleep
 Drilling,plugging, throwing lead, filling someone with daylight, giving someone lead poisoning  Shooting a gun (at someone)
 Evil  In a bad mood
 Joed  Tired
 Ring-a-ding-ding A good time at a party



ADJECTIVES 
 Cute as a bug's ear  Very cute
 Dingy  Silly
 Doggy  Well dressed but in a self conscious way
 Hard boiled  Tough
 Juicy  Enjoyable
 Keen  Very Good
 Kippy  Neat
 Murder!  Wow!
 Nuts!  Telling someone they are full of nonsense
 Off the cob  Corny
 Plenty rugged  Big and strong
 Smooth  Well dressed without qualification
 Squat Nothing
 Togged to the bricks Dressed up
 Whacky  Crazy



PHRASES 
 Abyssinia I'll be seeing you
 Aces, snazzy, hot, nobby, smooth, sweet, swell, keen, cool  Very good
 All wet  No good
 Beat  Broke
 Behind the grind  Behind in one's studies
 What's your story, morning glory?  What do you mean by that?
 Yo!  Yes
 You and me both  I agree
 "You shred it, wheat"  You said it

9
Era Guides / Sexuality & Stereotypes
« on: 05/12/2012 at 17:19 »

a ∙ s c r u p u l o u s ∙ g u i d e t o ∙ s e x u a l i t y


“Capitalism, loyally supported by the churches, has established a Public Policy that the Sacred Institution of Monogamy must be enforced; and such a fiat is the death knell to all sexual freedom.”
- HENRY GERBER, 'In Defense of Homosexuality' (1932)




b r i t a i n

Up until the late 1800’s, if you were suspected of being a homosexual you were not only arrested, but sentenced to death.  Laws changed with times, but those caught having a relationship with someone of the same sex were convicted more often imprisoned.  While Britain was one of the more tolerant countries, there was still high social stigma and openly gay men struggled to find work and acceptance.

HOW THIS PLAYS OUT - Civil rights were not always given towards gay characters.  Those who are openly gay would be shunned or turned away by restaurants or even friends. In the 30s and 40s people were singled out for differences in muggle society.  The wizarding world will share a lot of this discriminatory attitude, and many characters may have to hide their sexuality just to find work.



g e r m a n y

Being gay in Germany and even surrounding countries at this time, was very dangerous.  Prior to the 1930s, a law known as Paragraph 175 subjected those who indulged in indecent behaviour with another man to 10 years in prison, but as early as 1935, the Nazi party under Hitler would order homosexuals to register.  By 1936, the Reich Central Office for the Combating of Homosexuality and Abortion would be created and under its auspices, anyone convicted of the above crimes were deemed “incurable” and sent to concentration camps, labelled with a pink triangle.     
 
HOW THIS PLAYS OUT – There was nothing easy about being a homosexual during this time in Germany.  In what was called a cleansing of society, Hilter knowingly had many of his own supporters executed on grounds of their sexuality.  Characters, even those who were only suspected, would have a difficult time finding work, and staying out of the muggle police eye.



a m e r i c a

America is just coming down from the Anything Goes Era, when Prohibition forced many to seek new means of entertainment.  The Pansy Craze was a time of acceptance during the Roaring 20’s, where drag shows and gay clubs were more popular in metropolis cities, but when Prohibition ended so did acceptance. Police raided gay and lesbian clubs, many establishments that were considered gay-friendly were shut down.  America stepped back on religious haunches and life became more difficult for homosexuals and their supporters alike.

HOW THIS PLAYS OUT - In some parts of the country, there are still drag shows and clubs, but they’ve become so limited that the law said drag performers could no longer wear dresses.  America had entered a time that was reminiscing the Victorian era, with modest values and segregation at an all-time high.



a ∙ n o t e ∙ o n ∙ p e r c e p t i o n

Homosexual acts between two men was criminalized by many countries. On the other hand, though such laws did not include acts between women, lesbian leanings were seen as mental weakness and most often ended with rehabilitation in psychiatric hospitals. Gay men and women often have to hide their relationships in fear of being arrested and shunned in this time when views of society were not open.  You did not “come out” to friends; there was very little support for gay rights in general and a friend might think they were helping by telling the authorities, as many at the time considered such behaviour a mental illness. Many in the gay community along with their supporters often had to cope with physical and verbal violence, a restriction in freedom of expression, violations in private life and rights to education work, and health.

This site does not and will never encourage homophobic behavior out of character. That said, we are writing in an era where many such attitudes still abound, especially in the muggle world. An area of conflict in World War II (coming up in a few in-character years) was sexuality, and to roleplay without acknowledging such a rich background would be a shame.

A few guidelines to note: Similar to the note on racism, we will be following the site guidelines on discrimination (see here for more), and under no circumstances will homophobic slurs be allowed, whether it's in character in a post or out of character. Your characters are allowed to dislike people for those reasons and play it out, but we don't want to see the language. There are more creative and subtle ways of going about this and playing the attitudes of the era, and we encourage you to take this as a challenge.

In addition, the site-wide rating is PG-13, so we also ask that your writing also follows that rule as well.

10
Era Guides / Blood Purity & Status
« on: 05/12/2012 at 17:19 »

b l o o d ∙ r a c e a n d ∙ d i s c r i m i n a t i o n


"But, the greatest taboo in the Wizarding world is... if we're talking about prejudiced people within the Wizarding world, what they care most about is your blood status."
- J. K. ROWLING

Much like the canon Harry Potter universe, our world also has the same blood distinctions and prejudices that may or may not color our characters’ interactions. A character from an ancient, elitist pureblood family might have advantages and disadvantages that a character new to the wizarding world might not, and like it or not, these categories will have some impact on your character’s story.




p u r e b l o o d s

In our world, a pureblood is defined as someone whose direct ancestors have all been witches or wizards for at least 6 generations. Some pureblooded families have over the centuries amassed great wealth and/or political power, and tend to be highly prejudiced against any not of their social circle, like the Malfoys in the canon universe. Others, like J.K. Rowling’s Weasleys, are pureblooded, but tend to keep to themselves and are happy eking out their own existence without much thought to blood status.

HOW THIS PLAYS OUT - Most upper-level positions, especially in the Ministry, will be held by pureblood families or those with pureblood ties. The children of these families are more likely to know of one another growing up as pureblood society would be rather close-knit. Keen on keeping a hold on their power, especially given the recent upheaval with time warp, purebloods are the most likely to retain deep-seated prejudices against muggleborns and halfbloods.



h a l f b l o o d s

Halfblood witches and wizards are those who are magical, but have some muggle in their ancestry. These form the bulk of the wizarding population of our world, and many of them probably can trace their family tree back to one or more pureblood lines.

HOW THIS PLAYS OUT - Depending on their respective familial situations, halfbloods may have been raised in pureblood families and been taught the same prejudices against muggles and muggleborn, or they could have been raised to be open-minded and accepting of all types. They might not have as high a status as the purebloods in this society, but those with sufficient ambition can still find themselves in positions of power.



m u g g l e b o r n s

Muggleborns are, as the name suggests, the children of two muggles, and in the wizarding world, they are at a distinct disadvantage. Unlike the majority of purebloods and many halfbloods, muggleborns enter the wizarding world oblivious to the tiny cultural nuances of the wizarding world: they don’t know about wizarding transportation, or laws, or animals.

HOW THIS PLAYS OUT - Blood status is the biggest determinant in wizarding society, and it's going to be difficult for muggleborns to find jobs in the wizarding world without the help of halfblood or pureblood friends. Given the recent time warp though, most of the wizarding world is still confused and bewildered by the changes, and the muggleborns here have both the edge and the familiarity with current events... and what might be looming on the horizon.



w e r e w o l v e s   &   o t h e r s

Werewolves. Veela. Goblins. Giants. If blood status of a witch or a wizard is the standard by which society judges, then having any non-human attribute or heritage makes just living a normal life in the wizarding world a challenge. As if coping with the difficulties of life weren't difficult enough (having to deal with a painful monthly transformation, for example), just letting your heritage get out is enough to get you kicked out of any establishment and blacklist you from any future at a job.

HOW THIS PLAYS OUT - The late 1930s/early 1940s was an era of heightened awareness of differences in muggle society, and the wizarding one will echo a lot of the same mass panic and discriminatory attitudes. Known 'creatures' will be shunned and/or turned away by regular citizens who fear them, and as pressure mounts from the struggle happening in the muggle world, these characters are likely to become convenient scapegoats. This isn't to say they all have to take things lying down though - who says the muggle world is the only one with conflict?



a ∙ n o t e ∙ o n ∙ r a c i s m

This site does not and will never encourage racism out of character. That said, we are writing in an era where many such attitudes still abound, especially in the muggle world. One of the key areas of conflict in World War II (coming up in a few in-character years) was race, and to roleplay without acknowledging such a rich background would be a shame.

A few guidelines to note: We will be following the site guidelines on racism (see here for more), and under no circumstances will racial slurs be allowed, whether it's in character in a post or out of character. Your characters are allowed to dislike people for those reasons and play it out, but we don't want to see the language. There are more creative and subtle ways of going about this and playing the the attitudes of the era, and we encourage you to take this as a challenge.

11
Era Guides / Women in Society
« on: 05/12/2012 at 17:19 »

a n ∙  i l l u s t r i o u s ∙   g u i d e  ∙   t o  ∙  w o m e n

"A woman is like a tea bag; you never know how strong it is until it's in hot water."
- ELEANOR ROOSEVELT


a t   h o m e
Having gained the right to vote only recently, women were juxtaposed against a rigorous gender gap. The typical American woman was still seen as a housewife and a mother first, and many girls were taught from a young age to focus upon basic skills such as homemaking, baking, and child rearing in favor of learning a trade.

HOW THIS PLAYS OUT - Skills taught, particularly in the more conservative schools (Beauxbatons), may focus on homemaking magic for women. An inherent gender bias may also be present - i.e. your boyfriend asks you to mend his Quidditch uniform. This varies wildly depending on one's socioeconomic class and upbringing, but by and large, women were expected to remain at home until they married.



a t   w o r k
That said - following the Great Depression, an increasing number of women were employed full-time. Unmarried women typically lived with their families and worked in a factory or a seamstress' shop, if they were of the working class, or lived at home while waiting for a husband. Much of the time, women looking for work were seen as taking the jobs away from men - it was rare indeed for a woman to rise to mid-level work.

Common jobs included:
  • Secretaries
  • Factory Workers
  • Seamstresses
  • Nurses
  • Teachers

Additionally, women in the workplace had far fewer rights than men - their contracts could be terminated for any reason, and equal pay was a thing of legend. Particularly in Axis nations (Germany, Austria, Italy), women working outside the home were an abomination not only to their family, but to their country. Economic incentives encouraged women to marry young and produce children to herald in a new era.

HOW THIS PLAYS OUT - Women applying to positions in any number of our institutions (St. Mungo's, the Daily Prophet, the Ministry, et al) are welcome to do so - and will promptly be placed into a secretarial, nursing, or other position suited to their skills.



a t   s c h o o l
All students in 1937 were required to complete a mandatory seven years at a Wizarding Accredited Institution. At the end of seven years (and the successful completion of N.E.W.Ts or the equivalent), students of both genders were considered properly educated. However--

Higher education was almost exclusively for men at this time, and the women who did pursue further education often enrolled in finishing schools. These schools encouraged domestic and household management skills, and taught slightly more complex topics than one would learn at home.

HOW THIS PLAYS OUT - All students will be required to attend school for seven years before receiving accreditation - however, some courseloads may vary (particularly at the more conservative schools), and there may be a bias towards women in areas such as the Hospital Wing, and against women in Quidditch, et al.



a t   p l a y
The roaring 20s far behind, the role of women in America greatly reverted back to Victorian times - modesty, prudence, and deference were encouraged. Many nations throughout Europe (and America) were rising out of one of the deepest depressions of that time, and fun was limited to inexpensive entertainment.

This was the rise of detective, western, and romance novels, as well as radio programs.

HOW THIS PLAYS OUT - Equal rights don't always mean identical activities - boys were given a preference for active sports such as Quidditch, Quodpot, and Duelling, while girls will be expected to pursue other, more appropriate interests - tutoring younger students, working in the Hospital Wing, and the like. Where the lines between the two may have blurred once, the steady influx of Muggle culture is hardening the divide once more.

12
Information & Guidelines / Welcome to Hogwarts School!
« on: 20/09/2012 at 14:26 »




welcome . . . . . . . . . .

We've been expecting you. Please remember to register before applying.

About HSNet

Established in 2000, Hogwarts-School.Net is one of the largest and longest-running Harry Potter role-play games still online today. In addition to student and professor status at Hogwarts school, we offer a variety of post-graduate career paths (Healers at St. Mungo's, Writers at the Daily Prophet, employees at the Ministry of Magic, or soldiers in the Wizarding Army - Merlin's Order of Defence), as well as the ability to become a shop owner in Hogsmeade, Diagon and Knockturn Alleys, or greater wizarding London.

Year System

Our out-of-character year is divided into three in-character years, split roughly between:

Year 1: January-April OOC | September Y1 - August Y2 IC
Year 2: May-August OOC | September Y2 - August Y3 IC
Year 3: September-December OOC | September Y3 - August Y4 IC

April, August, and December mark our OOC 'summer' months, where we open all boards for applications.

Quick Links

Note - all information here is available via the top navigational bar, beneath Resources, for quick access.

Site Guidelines. These are our rules, hard and fast - and we do our best to uphold them. Please read these fully before moving forward.

Our Rating. We operate on a loose PG-13 rating (2-1-1 on the RPG rating system), which our ratings page better explains.

Magical Rules. As you progress through the years, you gain magical levels. The magical rules page should help this make sense.

F.A.Q. Have a question that isn't answered here? Check the FAQ first!

And if you can't find an answer, contact one of us!

Made it through all of that? Great!
Return to the forum and start applying!

13
Special Requests / Special Request Application Template
« on: 22/07/2012 at 18:07 »

Code: [Select]
[center][font=archer][size=25px]Application for Special Request[/size][/font]

[i]Please note: Special Requests [b]must[/b] be PMed to an Administrator. Please do not post them in the forum.[/i][/center]

[b]1. Power or Position requested:[/b]

[b]2. Description of power/position (1-2 sentences):[/b]

[b]3. Character history:[/b]

[b]- How did your character get this power/position?[/b]
[b]- How have the people around him/her reacted to said power/position?[/b]
[b]- How does your character feel about this power/position?[/b]

[b]4. Future development:[/b]

[b]- What does your character plan to do with this power/position?[/b]
[b]- How do you think this power/position will play out in future threads with other characters?[/b]
[b]- What negative or challenging effects has it had on your character?[/b]

[b]5. Roleplay sample: Pick one event where your character realized he/she had this power, or where your character is learning how to use it (1-2 paragraphs). For Department Heads, roleplay a day in their life in this position.[/b]

[b]6. Have you been RPing at this site for at least 1 IC term (3 OOC months)? Which other characters do you play? For Department Head requests, how long have you been writing your character in this department?[/b]

Please send your completed request form to the Administrator in charge of your house for student characters, or any Administrator for all other characters. Thanks!

14
Adults & Children / Application - Elsewhere Children
« on: 22/07/2012 at 18:03 »
Before you begin, please make sure you have created
an account in your character's full name, and make sure you have read and understand the following:

Site Rules | Magical Rules | Our Rating | FAQ

Should you have any questions, please contact an Administrator.




E L S E W H E R E   C H I L D

CHARACTER INFORMATION
Character Name:

Gender:

Age:

Bloodline:
Pureblood/Halfblood/Muggleborn/Squib

Parents/Guardians (Are they currently played characters?): 
Type your response here.

Residence:
Type your response here - where does your character live?

Do you plan to have a connection to a particular existing place (for example: the daycare)?
Type your response here.

Do you wish to be approved as a group with any other characters? If so who and for what IC reason?
Type your response here.

Please list any other characters you already have at the site:
Type your response here.

Biography: (100 words minimum.)
Type your response here.

Roleplay:
Reply as your character to the following:

Godric Park.

Overhead, the sky was a crisp blue, for once clear of the ever-pervasive spongy clouds and rain. The sun was a lemony-yellow presence, high in the Eastern sky, and in front of it zipped three broomsticks in a straight line, or something very like one. One... two..... three... the boys passed, their shouts of excitement echoing as they chased the snitch, a tiny shimmer reflecting the sunlight.

Far below was another, much smaller broomstick.

It trugged along the ground, hugging close to it like a sluggish choo choo train and occasionally shuttering in protest. This was because said stick was currently being occupied by a very small girl who was tugging upward on the front of it with all her might, trying to coax it into doing what it had been expressly designed NOT to do.

"John, I said wait up!" The tiny girl squealed, giving the broomstick another tug.

Begrudgingly, it drifted upward a foot, and then sank, depositing the troublesome girl safely on the ground. Janey Hurst was not pleased. In a huff, she hopped off the toy safety broom, grabbing it firmly and thrusting it handle first into the turf.

Her brother was such a beast. He NEVER let her play! She folded her arms, seething blue eyes fixing on another figure nearby.  "You!" She barked, much more sharply than she meant to.

"...Do you want to play?"

Roleplay Response:
Type your response here.

OTHER
How did you find us? Google | TopSites | Recommendation | Facebook | Tumblr | Other

Code: [Select]
[center][size=24pt][font=ostrichsans]E L S E W H E R E   C H I L D [/font][/size][/center]

[font=governor][size=20px]CHARACTER INFORMATION[/size][/font]
[b]Character Name:[/b]

[b]Gender:[/b]

[b]Age:[/b]

[b]Bloodline:[/b]
Pureblood/Halfblood/Muggleborn/Squib

[b]Parents/Guardians (Are they currently played characters?):[/b] 
Type your response here.

[b]Residence:[/b]
Type your response here - where does your character live?

[b]Do you plan to have a connection to a particular existing place (for example: the daycare)?[/b]
Type your response here.

[b]Do you wish to be approved as a group with any other characters? If so who and for what IC reason? [/b]
Type your response here.

[b]Please list any other characters you already have at the site:[/b]
Type your response here.

[b]Biography: (100 words minimum.)[/b]
Type your response here.

[b]Roleplay:[/b]
[i]Reply as your character to the following:[/i]

Godric Park.

Overhead, the sky was a crisp blue, for once clear of the ever-pervasive spongy clouds and rain. The sun was a lemony-yellow presence, high in the Eastern sky, and in front of it zipped three broomsticks in a straight line, or something very like one. One... two..... three... the boys passed, their shouts of excitement echoing as they chased the snitch, a tiny shimmer reflecting the sunlight.

Far below was another, much smaller broomstick.

It trugged along the ground, hugging close to it like a sluggish choo choo train and occasionally shuttering in protest. This was because said stick was currently being occupied by a very small girl who was tugging upward on the front of it with all her might, trying to coax it into doing what it had been expressly designed NOT to do.

"John, I said [i]wait up[/i]!" The tiny girl squealed, giving the broomstick another tug.

Begrudgingly, it drifted upward a foot, and then sank, depositing the troublesome girl safely on the ground. Janey Hurst was not pleased. In a huff, she hopped off the toy safety broom, grabbing it firmly and thrusting it handle first into the turf.

Her brother was such a beast. He NEVER let her play! She folded her arms, seething blue eyes fixing on another figure nearby.  "You!" She barked, much more sharply than she meant to.

"...Do you want to play?"

[b]Roleplay Response:[/b]
[i]Type your response here.[/i]

[font=governor][size=20px]OTHER[/size][/font]
How did you find us? [i]Google | TopSites | Recommendation | Facebook | Tumblr | Other[/i]

15
Shop Permits / Shopkeeper Permit
« on: 22/07/2012 at 17:26 »
SHOPKEEPER PERMIT
You must have applied as an Elsewhere character before completing this permit.


This permit is for the creation of played shops in the Elsewhere forum. Shops are subject to periodic activity checks, and those that are not being utilized will be archived. Your character may still be a shopkeeper even if the shop itself is not a played location on the boards.


Shop name:
Shop Type: Is this a restaurant, a store selling wares, et al.
Location: Hogsmeade / Diagon Alley / Knockturn Alley / London
Subforum?

Short Description (50 words max):
Long Description (200 words min):

What purpose will this shop serve other than selling things and being the home of your character? Why would people want to RP there just for fun?

Code: [Select]
[center][font=governor][size=20px]SHOPKEEPER PERMIT[/size][/font]
[i]You [u]must[/u] have applied as an Elsewhere character before completing this permit.[/i][/center]

[b]Shop name:[/b]
[b]Shop Type:[/b] [i]Is this a restaurant, a store selling wares, et al.[/i]
[b]Location:[/b] Hogsmeade / Diagon Alley / Knockturn Alley / London
[b]Subforum?[/b] ([url=http://hogwarts-school.net/sortinghat/index.php?topic=4125.0]check here[/url] to see if you're eligible!)

[b]Short Description (50 words max):[/b]
[b]Long Description (200 words min):[/b]

[b]What purpose will this shop serve other than selling things and being the home of your character? Why would people want to RP there just for fun?[/b]

16
Before you begin, please make sure you have created
an account in your character's full name, and make sure you have read and understand the following:

Site Rules | Magical Rules | Our Rating | FAQ

Should you have any questions, please contact an Administrator.





Application for Hogwarts School




→ CHARACTER INFORMATION.

Name:

Birthday:

Hometown:

Bloodline:
Muggleborn / Halfblood / Pureblood / Unknown

Magical Strength (pick one):
Divination / Transfiguration / Charms / Conjuring & Summoning

Magical Weakness (pick one):
Divination / Transfiguration / Charms / Conjuring & Summoning

Year (pick two):

Biography:
If you are applying to be a first, second, or third year, your biography must be at least one hundred words long.
If you are applying to be a fourth year or above, your biography must be at least three hundred words long.


→ ADDITIONAL INFORMATION.
Note: This section is optional, and is up to you to complete.

House Request:

Personality:
Tell us a bit about your character’s personality (likes, dislikes, fears, etc.) What are they like on a good day versus a bad one? Is your character particularly cheerful? Do they hate sunlight?

Appearance:
Briefly describe your character's appearance (hair color, build, stature, etc.) What effect does it have on their personality? For example, does the shy Ravenclaw girl secretly dye her hair black because she hates her natural blonde? Does the curly-haired Gryffindor use charms to hide his freckles?

→ SAMPLE ROLEPLAY.
You come across one of these posts on the site. Please select one & reply as your character. Remember, you can only roleplay your own character's actions, not Evangeline's or Hugh's.

Option I:

The dungeons. A place eleven-year-old Evangeline had not yet travelled since her arrival at Hogwarts.

A place she really was just fine with not knowing; but it was too late. The dare had been accepted, even if it had been done in fear of being kicked out of Gryffindor, like the older girls had said she would because Gryffindors were supposed to be brave.

The air changed instantly when she hit the main corridor of the dungeons. The dampness was almost too much for her and she instinctively took a deep breath to avoid the sensation of being suffocated. There was also a sour burning smell which Evangeline assumed was from many, many Potions lessons.

Further and further she walked, her steps so slow and gentle they made no noise against the stone walls and floor. The feeling that she wasn't alone crept up her spine and raised the tiny hair on the back of her neck. Shivering, Evangeline wrapped her arms around herself. Suddenly, she missed the warmth and comfort of the Gryffindor common room. The fire was always going and it made her feel at ease.

Why had she let those girls talk her into this? She was only eleven, she didn't have to be brave. Surely the Headmistress would not kick her out of Hogwarts for not being brave.

If only she had these thoughts while being dared to search for the ghost of one Emma Birch, whom supposedly haunted the dungeons. It was not, Evangeline had learned, the place where the sixteen-year-old girl's life had ended but as she had been from the house with a snake as its mascot, it was the place her spirit had returned to. That common room was down here somewhere, she'd been told.

Something - the small blonde girl wasn't quite sure what - but something made her stop in her tracks suddenly. There was a low, dull thumping noise. Or maybe that was her heart beating so loudly she thought it was coming from outside her body.

"H-h-hello?" Her voice was barely above a whisper.

Remembering that she was supposed to be brave, Evangeline tried again.

"Hello! Is Emma Birch here?"

The sound of her own words bouncing back at her off the walls made her jump.



Option 2:

That rat of his was in for it now.

The gray little rascal had disappeared from his clutches at breakfast. Again.

Before Hugh even knew what was happening, Merlin had shot across the floor, somehow managing to avoid all the feet walking across the hall and had escaped through the open doors.

Which meant that Hugh was now stomping through rows of flowers and other various flora, searching for the small creature. It was like the rat knew Hugh was allergic to most flowers. Merlin always chose to run to the gardens whenever he got away from Hugh. It was as if the rat did not want to have him for an owner.

Hugh had named his pet Merlin because he had hoped the powerful name would give the rat more incentive to be more than a rat. Not that he expected Merlin to change into a wizard or anything, but rats were just so...useless, for the most part. With a name like Merlin, Hugh thought it might give the rat purpose.

The only purpose Merlin seemed to have was getting away from Hugh as often as possible.

As the fifth year trudged into the second row of flowers, not taking much care to avoid trampling the first row, he felt the first sneeze building up pressure in his nose and behind his eyes.

"You blasted rat! Where are you?"

He pulled apart a section of bright red flowers; he didn't know what they were called because he despised flowers, and ducked his head low to peer into the depths of the flowerbed. It was moving closer in proximity to the flowers that finally did it. Hugh took in three great breaths and then let out an almighty sneeze. It was strong enough to disturb some of the dirt on the ground before him.

Groaning, he stood up again and wiped his nose on his sleeve. It was as he was turning his head, his nose running up and down his arm, that movement in his peripheral vision caught his attention. Normally one who preferred to put his best face forward, Hugh was a bit embarrassed to be caught wiping his runny nose on his robes.

Nevertheless, Hugh put on his best haughty voice. albeit a bit thickly with his plugged nose and said, "Can I help you with something? It is not polite to stare."

→ ABOUT YOU.

Please list any characters you have  on the site (current and previous):

How did you find us?:

Code: [Select]
[center]
[img width=200]http://hogwarts-school.net/images/hogwartslogo.png[/img][/center]

[center][font=archer][size=25px]Application for Hogwarts School[/size][/font][/center]

[hr][hr]

[font=archer][size=20px]→ CHARACTER INFORMATION.[/size][/font]

[b]Name:[/b]

[b]Birthday:[/b]

[b]Hometown:[/b]

[b]Bloodline:[/b]
Muggleborn / Halfblood / Pureblood / Unknown

[b]Magical Strength (pick one):[/b]
Divination / Transfiguration / Charms / Conjuring & Summoning

[b]Magical Weakness (pick one):[/b]
Divination / Transfiguration / Charms / Conjuring & Summoning

[b]Year (pick two):[/b]

[b]Biography:[/b]
[i]If you are applying to be a first, second, or third year, your biography must be at least one hundred words long.
If you are applying to be a fourth year or above, your biography must be at least three hundred words long.[/i]

[font=archer][size=20px]→ ADDITIONAL INFORMATION.[/size][/font]
[i]Note: This section is optional, and is up to you to complete.[/i]

[b]House Request:[/b]

[b]Personality:[/b]

[b]Appearance:[/b]

[font=archer][size=20px]→ SAMPLE ROLEPLAY.[/size][/font]
[i]Please reply to one of the Sample Roleplays below.[/i]



[font=archer][size=20px]→ ABOUT YOU.[/size][/font]

[b]Please list any characters you have on the site (current and previous):[/b]

[b]How did you find us?:[/b]


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